![]() Story and tone isn’t enough to carry a game and to that end, Rockstar has tweaked the game’s signature gunplay to near perfection, turning the once so-so combat into an incredible spectacle of bullets and blood. Max still talks like Mickey Spillane, but he’s been uprooted out of his comic book world and placed into one that is grittier, uglier and, more or less, like our own. Max Payne 3 represents a complete (and drastic) tonal shift from its Remedy forebears. Max was a character you really couldn’t take seriously, as his over the top and melodramatic method of narration painted a picture of a game world filled with larger than life caricatures, sprinkled with comedy relief via in-game television shows. Originally developed by Remedy, Max Payne was famous for two things: turning The Matrix’s bullet time into a gameplay mechanic and taking inspiration from dime store noir stories. With that in mind, I think you’ll understand it when I say that Max Payne 3 is very much a Rockstar game. ![]() Pathos involving the main character? Check. With most Rockstar games these days, it’s pretty easy to know what you’re getting into beforehand. ![]()
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